So there are these very efficient farms that you can use in 1.14/1.15 that I built in tallcraft survival but when I used it it did not work how it was supposed to work . At first I thought it was just patched in 1.15 so I hoped onto a single player world to test out and it worked just fine. I came up with a reason why this could happen it is probably because of the many bug fixes/patches paper spigot has.
. I tried rebuilding it in the farm world to see if that made a difference but it still did not work. When I found out the server was on paper I hosted a paper server on my pc to test if it would work on there. Yes It did not work I looked at the paper config and found this.
. You can get to this Paper config by going to the server files then opening the YML file called paper.
. You can fix this by changing that property to false. Please do that it makes farming a lot easier unless you purposely had it on because you didn’t want people making those.
here is a copy of my file is you want to see it.
Summary
# This is the main configuration file for Paper.
# As you can see, there's tons to configure. Some options may impact gameplay, so use
# with caution, and make sure you know what each option does before configuring.
enable-player-collisions: true
save-empty-scoreboard-teams: false
bungee-online-mode: true
save-player-data: true
incoming-packet-spam-threshold: 300
region-file-cache-size: 256
use-alternative-luck-formula: false
suggest-player-names-when-null-tab-completions: true
load-permissions-yml-before-plugins: true
velocity-support:
enabled: false
online-mode: false
secret: ''
book-size:
page-max: 2560
total-multiplier: 0.98
spam-limiter:
tab-spam-increment: 1
tab-spam-limit: 500
async-chunks:
enable: true
load-threads: -1
watchdog:
early-warning-every: 5000
early-warning-delay: 10000
timings:
enabled: true
verbose: true
server-name-privacy: false
hidden-config-entries:
- database
- settings.bungeecord-addresses
history-interval: 300
history-length: 3600
server-name: Unknown Server
messages:
no-permission: '&cI''m sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe that this is in error.'
kick:
authentication-servers-down: ''
connection-throttle: Connection throttled! Please wait before reconnecting.
flying-player: Flying is not enabled on this server
flying-vehicle: Flying is not enabled on this server
world-settings:
default:
keep-spawn-loaded: true
keep-spawn-loaded-range: 10
disable-ice-and-snow: false
count-all-mobs-for-spawning: false
skeleton-horse-thunder-spawn-chance: 0.01
armor-stands-do-collision-entity-lookups: true
disable-thunder: false
auto-save-interval: -1
falling-block-height-nerf: 0
tnt-entity-height-nerf: 0
remove-corrupt-tile-entities: false
experience-merge-max-value: -1
grass-spread-tick-rate: 1
bed-search-radius: 1
fix-zero-tick-instant-grow-farms: false
use-faster-eigencraft-redstone: false
water-over-lava-flow-speed: 5
parrots-are-unaffected-by-player-movement: false
container-update-tick-rate: 1
non-player-arrow-despawn-rate: -1
creative-arrow-despawn-rate: -1
prevent-tnt-from-moving-in-water: false
allow-non-player-entities-on-scoreboards: false
nether-ceiling-void-damage-height: 0
portal-search-radius: 128
portal-create-radius: 16
disable-explosion-knockback: false
seed-based-feature-search: true
armor-stands-tick: true
entities-target-with-follow-range: false
spawner-nerfed-mobs-should-jump: false
baby-zombie-movement-modifier: 0.5
allow-leashing-undead-horse: false
all-chunks-are-slime-chunks: false
mob-spawner-tick-rate: 1
disable-teleportation-suffocation-check: false
per-player-mob-spawns: false
fixed-chunk-inhabited-time: -1
prevent-moving-into-unloaded-chunks: false
max-auto-save-chunks-per-tick: 24
optimize-explosions: false
enable-treasure-maps: true
treasure-maps-return-already-discovered: false
use-vanilla-world-scoreboard-name-coloring: false
max-entity-collisions: 8
duplicate-uuid-resolver: saferegen
duplicate-uuid-saferegen-delete-range: 32
filter-nbt-data-from-spawn-eggs-and-related: true
disable-creeper-lingering-effect: false
anti-xray:
enabled: true
engine-mode: 1
chunk-edge-mode: 2
max-chunk-section-index: 3
update-radius: 2
hidden-blocks:
- gold_ore
- iron_ore
- coal_ore
- lapis_ore
- mossy_cobblestone
- obsidian
- chest
- diamond_ore
- redstone_ore
- clay
- emerald_ore
- ender_chest
replacement-blocks:
- stone
- oak_planks
frosted-ice:
enabled: true
delay:
min: 20
max: 40
fishing-time-range:
MinimumTicks: 100
MaximumTicks: 600
despawn-ranges:
soft: 32
hard: 128
game-mechanics:
disable-pillager-patrols: false
disable-sprint-interruption-on-attack: false
disable-relative-projectile-velocity: false
disable-chest-cat-detection: false
disable-player-crits: false
disable-end-credits: false
shield-blocking-delay: 5
disable-unloaded-chunk-enderpearl-exploit: true
scan-for-legacy-ender-dragon: true
generator-settings:
flat-bedrock: false
squid-spawn-height:
maximum: 0.0
lightning-strike-distance-limit:
sound: -1
impact-sound: -1
flash: -1
max-growth-height:
cactus: 3
reeds: 3
alt-item-despawn-rate:
enabled: false
items:
COBBLESTONE: 300
hopper:
cooldown-when-full: true
disable-move-event: false
lootables:
auto-replenish: false
restrict-player-reloot: true
reset-seed-on-fill: true
max-refills: -1
refresh-min: 12h
refresh-max: 2d
First of all, thanks for spending the time researching this! I can confirm that it is caused by the configuration option you mentioned.
In my opinion these 0 tick farms, while they work in singleplayer, should not be possible on servers. They’re an exploit and basically produce free items. Free items have a negative impact on the servers economy.
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Thank you for your time I see how 0 tick farms could negatively impact the server.
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system
Closed
April 13, 2020, 10:43pm
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